Wizards of the Coast2024 Player’s Handbook (Dungeons & Dragons Core Rulebook): Players Handbook Hard Cover (2024)
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Wizards of the Coast2024 Player’s Handbook (Dungeons & Dragons Core Rulebook): Players Handbook Hard Cover (2024)

4.5/5
Product ID: 635993427
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Description

Wizards of the Coast2024 Player’s Handbook (Dungeons & Dragons Core Rulebook): Players Handbook Hard Cover (2024)

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Specifications

Material TypePaper, Cardboard
ColorMulticolor
ThemeAdventure, Fantasy
Item Display Dimensions2 x 0.79 x 8.19 x 10.98 inches
Item Weight2.05 Pounds
Package Quantity1
Item Dimensions L x W10.98"L x 8.19"W
Unit Count1.0 Count
Number of Items1
Number of Players2+
Container TypeBox
LanguageEnglish
Package TypeStandard Packaging

Reviews

4.5

All from verified purchases

R**5

Great game

It’s the 2024 DnD book. For a full review you can watch one of a million reviews on YouTube. Personally I think I’ll stick to the 2014 version, personal preference.

R**I

Great

Great product was in great condition love it

J**

A step in the right direction

Wizards of the Coast should be congratulated for the remarkable improvements they have made in recent years to D&D, in terms of the game’s cultural terrain. The most powerful symbol of D&D’s move away from the discriminatory tropes that traditionally beleaguered fantasy RPGs is surely the orc, as featured in the new Player’s Handbook. Once characterised as a “chaotic evil” monster and fearsome adversary of any party of players, the orc has lost its distinctive characteristics and its otherness, and now resembles a human, capable of love, friendship, trust and, above all, pride. The removal of the “evil” alignment from other species such as drow and duergar has similarly made those species far less threatening and mysterious, which can only benefit D&D players by removing frightening and disturbing fantasy elements and making the game a truly safe space.The beautiful illustrations in the 2024 Player’s Handbook must be commended. The aforementioned orcs now appear completely benign: proud parents, frolicking children, happy friends. Similarly, the once-sinister Aasimar are now shown in a much kinder light, not as menacing other-worldly beings of terrifying power, but as more or less ordinary people, doing ordinary things. Earlier depictions of both orcs and aasimar would surely have been offensive to both species, if they existed in real life. In this book WotC have done right by both, and hopefully the ongoing elimination of imaginary creatures’ defining characteristics will reach its fullest expression in the highly anticipated 2025 Monster Manual.

M**E

Natural 6

Good item to look through while watching Natural 6.

A**W

Fantastic

The **2024 Player’s Handbook (Dungeons & Dragons Core Rulebook)** is an essential resource for both new and experienced players delving into the world of D&D. As the cornerstone of the game, this updated edition offers **comprehensive rules**, **expanded options**, and beautifully updated artwork, making it a must-have for anyone eager to embark on thrilling adventures in the world’s most popular tabletop role-playing game.The book includes **clear and concise explanations** of gameplay mechanics, from character creation and leveling up to combat and spellcasting. Newcomers will appreciate the user-friendly layout and engaging writing, while seasoned players will enjoy the refined rules and additional customization options that make character creation even more dynamic. The inclusion of **updated lore and expanded content** brings fresh life to the game, ensuring every campaign feels unique and immersive.Packed with **stunning visuals**, **expanded classes**, and a wealth of tools for storytelling and gameplay, the **2024 Player’s Handbook** sets the stage for countless unforgettable adventures. Whether you’re crafting a new hero or refining an old favorite, this updated core rulebook provides everything you need to bring your D&D campaigns to life.

L**N

Everything you need!

The media could not be loaded. This book is an excellent buy! On the advice of a fellow adventurer, I bought this after Christmas and I'm happy I did. This has everything you need to know as a player of DnD, and even info you could use to your advantage as a DM. I can't wait to use the knowledge I've gained from reading this in our campaign. It even has the new character sheet that look a lot easier to utilise. Great value for money that even a beginner can utilise this book to play as an advanced character.

A**M

Fast delivery and quality

This book came in mint condition and it took 3 hours to be delivered

C**Y

The art is awful, but there is some good stuff in here.

The art looks like tumbler fan-fic, the background text and other fluff is bland and uninspiring, it comes off like it was written by millennial hipsters who have never set foot outside of an urban area and have zero life experience. The character creation is at the same time aimless and railroady, race (or should I say species) is now almost meaningless, while background is now so important that in most cases you only have 1 choice if you don't want to gimp yourself. Every possible option for out of class weapon and armour selection is locked out until level 4. If you want to play an elven wizard who also knows how to use a long bow, you need to either multiclass, or spend your level 4 feet learning all martial weapons.Having said that there is some good stuff in here. The rebalanced spells are much better. all the classes feel like they have some valid options. Warlocks for example are no longer locked to eldritch blast, Pact of the blade is available from level 1, and it comes with the option to use Cha for attack and damage. But even this is spoiled by the bad writing, ability descriptions are a jumbled mess of flavour text and mechanical description. The Soulknife is a good example. the class states that you create a blade when you take the attack action or make an opportunity attack and that the blade vanishes after the attack, you are then told that you can make a second attack with a psychic blade in your off hand as a bonus action, but doesn't give you the ability to summon one as part of that action. It's a small oversight and its easy to see what the intention was, but it's also something that should have been spotted and fixed before getting published and the book is full of these sloppy mistakes.TLDRDon't buy this book, use the free rules that will be out in a month or so, it will give you all the benefits of the new rule set without the badly written fluff.

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